|
I've been a fan of the Roller Coaster Tycoon
games from the very beginning. As soon as I stumbled across info
for the original release I knew I had to have it. It was everything
I hoped for and more. It combined amusement parks with sim gaming
and a level of creativity that was a perfect combination with my
tastes in games.
During the run of the first
RCT, official contest were held where you'd be required to use a
certain amount of money and a premade landscape to create a specified
coaster type. Prizes were mostly posters and mousepads. I believe
the last RCT1 contest had a roller coaster book as a prize. I only
entered 3 or 4 of those contests but I ended up winning a prize
in 2 of them. Good fun. You can see those designs in the RCT
section at this site.
Then on October 15, 2002 Roller
Coaster Tycoon 2 was released. In the box was a nice little postcard
sized insert announcing "The Ultimate Tycoon Challenge"
- with some serious prizes this time. The contest would be broken
into three age categories with each group having a Grand Prize,
First Prize and 100 "finalists". The finalists received
a copy of the RCT board game. First Prize was a Roller Coaster Tycoon
pinball machine. The Grand Prize was the pinball machine, a new
computer and a trip the the park of your choice in the US (all airfare,
hotel, etc included).
I was interested and knew I'd enter
but the holidays were right around the bend, I was getting this
site ready to go online and I didn't really have the time. Finally
the holiday season drew to a close and we had worked out the details
on out late January trip to Las Vegas. It was about a week into
January when I first sat down to make my entry.
The contest deadline was January
31, 2003. The only problem with that was that I'd be in Vegas on
our afroementioned trip. We were leaving on the 26th. This gave
me about 20 days to make an entry and submit it. Plenty of time,
but I couldn't help wondering about the possible entries that people
might have been working on for the past 4 months.
The rules were to design a multi-dimensional
coaster using only the roller coaster designer feature in the game.
Rides would be judged on creativity, practicality & functionality
and ride variables. I could go on and on about the process I went
through to create the ride (and I just might someday) but to cut
a long story short, I ended up with two rides that I liked almost
equally. I began showing these two designs to anyone who'd look
and one seemed to be overwhelmingly preferred to the other. Ok.
After many tweaks and reworkings I had my entry. I submitted it
and waited for the judging results to be announced (supposed to
happen on or around March 15).
During those couple of winter months
we kept joking about where were we going to go on our prize winning
trip (it was either going to be Texas or back to California), where
we'd put the pinball machine, and what we'd do with the PC (my daughter
would've been the lucky reciprient). It was fun. Every time my wife
would ask if we were going to Texas or Cali I'd calmly tell her
- "all I want is the pinball machine". It was sort of
the truth. Sure the other prizes would have been cool, but we get
to plenty of parks on our own (just look at the galleries here)
and we had 2 PC's already but I wasn't going to drop the cash on
a pinball machine anytime soon.
March 15 rolled around and nothing.
People on various forums across the internet began questioning what
was happening. Why no word yet? March came and went without a peep.
In early April we were out of town
for a few days. We got back late on the first Sunday in April. The
next day I woke up and checked the mail. On April 7th I got a rather
nondescript envelope containing a letter informing me that I had
indeed won the pinball machine. I needed to fill out and notarize
the affidavit included and return it for verification. I shot those
papers back and we had a good laugh over the fact that I kept saying
that was all I had wanted to win.
April 24th - I get a follow-up letter
telling me my machine will arrive in 6 to 8 weeks.
May was kind of quiet. In June the
real contact began. They called to make sure the machine would fit
through our doors. Stern Pinball called a few times to get info
and let me know who'd be handling delivery and set-up. Finally on
June 30th (over 6 months since I'd submitted my entry) I got a call
from TNT
Amusements asking if I'd be able to accept delivery
of the pinball machine that evening. I can't say enough about the
men who brought the machine - incredibly friendly and helpful. If
you live in the northeast and are looking for your own video games,
I'd recommend them in a heartbeat.
At first they suggested I keep the
game boxed (as it was already out of production) and wait a few
years to ebay it and score a tidy profit. Tempting, but it was meant
to be played. Not everything in life needs to be a smart investment
- this was for fun.
I'd always been a hardcore gamer
(until the kids came along) but never really got into the whole
pinball thing. The most familiar I'd ever gotten with a pinball
machine was the Terminator 2 machine at a bar near our apartment
in Miami Beach. That was back in 1991. My wife however, is some
sort of pinball prodigy and I hate her for it. I'm very competitive
when it comes to games. The sillier the game the more I want to
win. Pinball ranks pretty high on the silly factor and having the
game just 3 days (as of my writing this) I've had my ass handed
to me more times than I care to admit. Sigh. (update: since
then I have proven myself as undisputable master of the machine
- heh!)
As far as my experience goes, it
seems like a pretty solid design. Lots of fun and they did a good
job of mixing RCT, pinball and the amusement park experience into
a fun little game. The cool multiball sequence is worth it alone.
At any rate I put some pics of the
machine to the right. Not much different than the other photos you've
probably seen except this machine is mine (and my troll has orange
hair).
Oh yeah, that winning entry - you
can download it here. |